62 research outputs found
A formal account of complex argumentation in a critical discussion
In this paper, I present a dialogue game approach to the argumentation stage of a critical discussion. This formal perspective on the pragma-dialectical ideal model is meant to facilitate a contribution of pragma-dialectical theorising to the field of argumentation and computation. The dialogue game is based on the technical rules for a critical discussion that relate to the argumentation stage, and I will show how sequences of moves in the dialogue game relate to complex argumentation structures
Towards Computer Support for Pragma-Dialectical Argumentation Analysis
Computer tools are increasingly used to support the analysis of argumentative texts. Generic support for argumentation analysis is helpful, but catering to the requirements of specific theoretical approaches has additional advantages. Although the pragma-dialectical method of analyzing argumentative texts is widely used, no dedicated computational support tools exist. An outline is presented for the development of such tools, that starts with the formal approximation of the pragma-dialectical ideal model of a critical discussion
A Critical Discussion Game for Prohibiting Fallacies
The study of fallacies is at the heart of argumentation studies. In response to Hamblin’s devastating critique of the state of the theory of fallacies in 1970, both formal dialectical and informal approaches to fallacies developed. In the current paper, we focus on an influential informal approach to fallacies, part of the pragma-dialectical theory of argumentation. Central to the pragma-dialectical method for analysing and evaluating argumentative discourse is the ideal model of a critical discussion. In this discussion model, a dialectical perspective on argumentation is combined with a pragmatic take on communicative interaction. By formalising and computationally implementing the model of a critical discussion, we take a first step in the development of software to computationally model argumentative dialogue in which fallacies are prohibited along the pragmadialectical norms. We do this by defining the Critical Discussion Game, a formal dialogue game based on the pragma-dialectical discussion model, executable on an online user-interface which is part of a larger infrastructure of argumentation software
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